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Cloud strife advent children picture
Cloud strife advent children picture










cloud strife advent children picture

Pummel: Cloud throws a knee into the opponent.Down aerial: Cloud slams the sword downwards spikes when sweet-spotted.Up aerial: Cloud slams the sword upwards, holding it horizontally.Back aerial: Cloud turns and swings his sword behind himself.Forward aerial: Cloud powerfully swings the sword in a downwards arc in front of himself spikes when sweet-spotted.Neutral aerial: Cloud swings his sword around himself in a circle.Ledge Attack: Performs a low-sweep with his sword.Floor Attack (Trip): Spins the sword around him in a circle on the ground.Down Smash: Cloud strikes low to the ground in front of himself with the hilt of the sword, and then slams the blade of the sword backwards first hit links into the second hit.You can press Up Smash again to go down, sort of like Ike and his Up Special Up Smash: Cloud swings the sword upwards, hitting in front of and above himself.Forward Smash: Cloud rapidly slashes the sword three times in front of himself.Dash Attack: Cloud slams forth with the entire edge of the blade.Down Tilt: Cloud slides forwards across the ground with his legs extended for a kick.Up Tilt: Cloud swings his sword overhead.Forward Tilt: Cloud swings his sword forwards.Neutral Attack: Cloud kicks forward once, and then kicks with his other leg, finishing with a sword swing forwards.Grabs and Throws Special Attacks Moveset Ground Attacks Normal Cloud's Limit Break form only lasts for 15 seconds before requiring him to recharge it.

cloud strife advent children picture

The Limit Gauge is now displayed next to Cloud's damage meter similar to in his home game where his Limit Gauge was next to his HP Gauge in that game.Finally, his Special Moves were buffed to be given more utility, most notably Blade Beam and Climhazzard. The reintroduction of directional air dodging slightly alleviates his poor horizontal recovery and allows him to avoid pressure easily. However, due to universal changes Cloud's aerial game is still powerful due to reduced landing lag, as well as the buff in movement speed adding to his excellent mobility. Perhaps the most severe change to Cloud is the timer established to Limit, which necessitates very effective management of it when active, which can be an extreme detriment when recovering or landing a finishing blow, as well as the changes to Limit Charge, as Cloud can lose some of his Limit if he is attacked while charging. The majority of his attacks have a shorter reach and more end lag, particularly his aerials, which were notorious for being powerful options in 3DS/Wii U. Poor recovery, especially if Limit is not active.Ĭloud was heavily nerfed in the transition to Ultimate, presumably due to his status as one of the best characters in the previous title.Lacks consistent KO potential due to Limit.However, it can be manually filled via Limit Charge if desired. He can use Finishing Touch as his Down Special once using Limit Break, which can deal massive knockback to nearby enemies, despite only dealing 1% damage. Like Little Mac, Cloud's Limit Bar fills when he deals and takes damage. It is also possible to cancel it into normal attacks. Much like other charging attacks, the player can cancel the charge with side dodge or shield. His Down Special, Limit Charge, when fully charged slightly increases all his stats, and powers up his Special Moves in terms of damage, launch power, and in some cases distance covered or even adds multi-hit attributes.Similarly to Shulk's Up Special, pressing the Special button again while performing this move will cause Cloud to quickly plummet downward with his sword extended. When Limit Break is full, it sends Cloud extremely high. His Up Special, Climhazzard, is quite fast and launches Cloud upwards, much like Marth and Lucina's Dolphin Slash.Blade Beam has low startup and travels quite fast, and when Limit Break is full, it gains multi-hit properties and deals much more damage and knockback.Forward Aerial, Down Aerial and the third hit of Climhazzard can Meteor Smash.

cloud strife advent children picture

  • His Buster Sword grants him a large range for most attacks.
  • It also allows him to dodge some attacks.
  • Down Tilt moves forwards along the ground, leading into various aerial combos.
  • Fast and powerful Smash Attacks and Special Attacks that can score earlier KOs if used at the right time.
  • Strong aerial attacks that are safe on shield if properly spaced.
  • Thanks to this, he has high priority on most of his attacks.
  • Except for the first two hits of his Neutral Attack and his Down Tilt, all of his attacks have disjointed hitboxes as he fights with a sword.
  • Many of his attacks have hitboxes that are long in duration, with high active frames.
  • Low and reliable short hop is useful for setting juggles with his Up Air.
  • Under the effect of Limit Break, his Dashing Speed and Air Speed both increase.
  • Fast movement speed on both ground and air.











  • Cloud strife advent children picture